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[Other Riddle gamesBrainiac

Description: 这个游戏允许玩家选择一个方块,然后选择另一个方块。如果两个方块是相同的,那么它们将保持可见状态,玩家尝试找出另外两个相同的方块。如果两个方块不同,它们将再次翻转,从而再次隐藏。玩家的任务就是将它们翻开是记住不同方块的位置,以便将所有方块配对。开发平台为vs.net2003,源文件包括: Resource.h--资源ID头文件 Bitmap.h--位图头文件 Bitmap.cpp--位图源代码文件 GameEngine.h--游戏引擎头文件 GameEngine.cpp--游戏引擎源代码文件 Brainiac.h--应用程序头文件 Brainiac.cpp--应用程序源代码文件-The game allows the player to choose a block, and then choose another block. If the two cubes are the same, then they will remain visible state, players attempt to identify the other two the same block. If two different squares, they will again overturned, thus once again hidden. Player's task is to turn them to remember is the location of different chunks, in order to match all square. Vs.net2003 development platform, the source document include : Resource.h--ID headers Bitmap.h-- bitmap files Bitmap . cpp-- bitmap source files GameEngine.h--game engine headers GameEn gine.cpp--game engine source code files Brainiac.h--application files Br ainiac.cpp--application source code files
Platform: | Size: 218112 | Author: wp | Hits:

[GDI-Bitmapgcbitmap

Description: 一个实现sprite的bitmap类。 1、可以实现遮照。 2、实现动画效果。-achieve sprite of a bitmap category. One can achieve blocked. Two, to achieve animation effects.
Platform: | Size: 4096 | Author: kuolei | Hits:

[GDI-BitmapBitLibrary

Description: 象素绘制 用Win32SDK编写的一个bitmap库-pixel mapping with Win32SDK prepared for a bitmap
Platform: | Size: 73728 | Author: brianyao | Hits:

[Othercode.org

Description: 教你如何简单显示一章bmp位图,分析的很透彻,很适合出学者.希望能给你带来帮助!-teach you how simple bmp chapter shows a bitmap, a very thorough analysis, very suitable to scholars. hope that they will bring you!
Platform: | Size: 8223744 | Author: sxf | Hits:

[GDI-BitmapOutBmp

Description: a tool convert black/white resource as a bitmap format and save into file-a tool convert black/white resource as a bi tmap format and save into file
Platform: | Size: 35840 | Author: 章泰来 | Hits:

[DSP programBitmapfeff

Description: 这是我替别人做的一个DSP图象处理的程序,可以实现读入256位位图,并导出数据-This is what I do for others a DSP image processing procedures can be achieved reading into the 256 bitmap, and export data
Platform: | Size: 1981440 | Author: 小鱼 | Hits:

[GDI-BitmapWindows_Graphics_Programming_Win32_GDI_and_DirectD

Description: 这是一本好书 值得正在学习计算机图形学的XDJM们-This a good book is worth studying computer graphics we see the XDJM
Platform: | Size: 15217664 | Author: sxh | Hits:

[Multimedia programbmpzyuv

Description: BMP转4:2:0YUV,考虑了YUV的图象存储方式 位图文件大小为210*150-BMP to 4:2:0 YUV, consider the YUV images stored in such a manner as bitmap file size of 210* 150
Platform: | Size: 72704 | Author: licaifeng | Hits:

[Special Effectsbmp2source

Description: This program reads a 24bpp, 8bpp or 4bpp Microsoft Windows(TM) .BMP file and converts it into a C structure with the following information: the bitmap width, the bitmap height, the RGB color palette if the bitmap is 8bpp or 4bpp, an array of 32-bit values representing the scaled down (24bpp to 5:5:5 RGB) color values OR an array of 8-bit or 4-bit indices into the palette.-This program reads a 24bpp, 8bpp or 4bpp Microsoft Windows (TM). BMP file and converts it into a C structure with the following information: the bitmap width, the bitmap height, the RGB color palette if the bitmap is 8bpp or 4bpp, an array of 32-bit values representing the scaled down (24bpp to 5:5:5 RGB) color values OR an array of 8-bit or 4-bit indices into the palette.
Platform: | Size: 46080 | Author: 赵东 | Hits:

[Graph Drawingdrawing2bitmap_src

Description: 程序画图和保存为BitMap的简单示例,因为简单,所以容易理解.-procedures drawing BitMap and preservation of a simple example, because simple, and easy to understand.
Platform: | Size: 16384 | Author: 王五 | Hits:

[Special EffectsbitmapEx_source

Description: 一种向CBitmap对象读取“*.bmp”文件的快捷方式。 1、建立自己的CBitmap派生类。 2、增加一个“Load from bitmap”的函数: BOOL CMyBitmap::LoadBitmap(LPCTSTR szFileName) { DeleteObject() HBITMAP hBitmap=NULL hBitmap=(HBITMAP)LoadImage(NULL,szFileName,IMAGE_BITMAP,0,0,LR_LOADFROMFILE|LR_CREATEDIBSECTION|LR_DEFAULTSIZE) return Attach(hBitmap) }-CBitmap object to a reading of "*. bmp" file shortcuts. One, to build their own CBitmap derived class. 2, add a "Load from bitmap" function : BOOL CMyBitmap : : LoadBitmap (LPCTSTR szFileName) (DeleteObje ct () HBITMAP hBitmap = NULL hBitmap = (HBITMAP) LoadImage (NULL, szFileName, IMAGE_BITMAP, 0, 0, LR_LOADFROMFILE | LR_CREATEDIBSECTION | LR_D EFAULTSIZE) return Attach (hBitmap);)
Platform: | Size: 5120 | Author: 李明 | Hits:

[Multimedia DevelopRplColor

Description: When I wrote this function my problem was to replace one color by an other on transparent bitmaps. My images were resources bitmaps, which I store in an ImageList for easy transparency. There is no easy way to directly access a Bitmap s pixel on Win32. If you re interested in, this article may help you to understand the usage of CreateDIBSection. If you have to load a bitmap from resource and made many color replacements, or if you have to change a color in a HBITMAP this function is for you. If you have a bitmap in resource and want to replace one or more color on load, it s better to use CreateMappedBitmap. You can found in the sample program a ReplaceColor function which use CreateMappedBitmap. I ve made the same code using only BitBlt. All BitBlt are really fast but the creation of the mask bitmap is so slow than the whole function is twice slower than the code using CreateDIBSection. ( sources are in the sample ) -When I wrote this function was to my problem replace one color by an other on transparent bit maps. My images were resources bitmaps, which I store in an ImageList for easy transpare ncy. There is no easy way to directly access a Bit 's pixel map on Win32. If you're interested in, this article may help you to understand the risques e of CreateDIBSection. If you have to load a bitm ap from resource and made many color replacemen ts. or if you have to change a color in a HBITMAP this f unction is for you. If you have a bitmap in resour ce and want to replace one or more color on load, it's better to use CreateMappedBitmap. You can f ound in the sample program a ReplaceColor funct ion which use CreateMappedBitmap. I've made the same code using only BitBlt. All are real BitBlt
Platform: | Size: 6144 | Author: 孙磊 | Hits:

[GUI Developvc_progress

Description: 一个位图进度条的VC源码_-a bitmap progress of the VC-source
Platform: | Size: 445440 | Author: zhang | Hits:

[Streaming Mpeg4VideoWatermarkDmo

Description: 一个为视频添加水印的DMO组件,可以做为学习DMO的开发和水印叠加的例子。-adding a watermark to the video components of the DMO, the DMO can be used as learning and the development of Watermark superposition example.
Platform: | Size: 71680 | Author: beiken | Hits:

[Otherfont_lcd

Description: 一个小工具,生成字符的点阵数据。也可以生成位图的阵数据。可以设置颜色bit数-a small tool to generate characters lattice data. Can also generate bitmap array data. Color can set bit number
Platform: | Size: 44032 | Author: islq | Hits:

[GDI-BitmapCopyScreenToBitmap

Description: 用VC进行屏幕截取编程,动态截取屏幕任意区域,生成BMP文件-VC interception for screen programming, dynamic screen interception arbitrary region, generating a BMP file
Platform: | Size: 2048 | Author: ddddme | Hits:

[Dialog_WindowTransparentDlg

Description: VC++6.0实现的半透明窗体,用位图作为窗体背景,很漂亮-the VC 6.0 translucent windows, used as a bitmap Form background, a very nice
Platform: | Size: 414720 | Author: | Hits:

[GIS programdispshp

Description: ESRI公司shp文件显示程序,可以显示点线面文件,支持文件的缩放、漫游,可以改造为一个小型GIS系统.程序自带示意数据-ESRI AutoCAD documents show procedures can demonstrate that point, line and plane documents, supporting documents, the zoom, roaming, can be restructured into a small GIS system. procedures to bring their own data indicate
Platform: | Size: 2020352 | Author: freesurfing | Hits:

[GDI-Bitmap256p

Description: 这是一个自定义8位位图调色板的程序的方法,在处理灰度图像时非常实用-This is a custom 8 bitmap palette of procedures, the gray image processing very useful! !
Platform: | Size: 1024 | Author: 皮哥 | Hits:

[GUI Developdrawing2bitmap_src

Description: 一个将自己画的图保存成位图的程序,是一个很好的界面编程,对理解位图有帮助~-a painted himself into a preservation plan Bitmap procedures, is a good interface programming, for understanding bitmap help ~
Platform: | Size: 5204992 | Author: 王双 | Hits:
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